
Overview
CD PROJEKT RED is seeking a highly skilled and visionary Lead Narrative Designer to join our team in Boston, working on Project Sirius, a multiplayer game set within the world of The Witcher. In this role, you will be responsible for designing narrative systems to deliver a player-driven story experience for a brand new adventure set in The Witcher universe. As a lead, you’ll balance creative design work with team management and cross-functional collaboration. The ideal candidate will have extensive narrative design experience and a proven ability to guide teams toward exceptional results. Responsibilities
Collaborate closely with the Game Director, Narrative Director and Mission Director and Lead Writer. Design and develop narrative systems that support player expression and emergent storytelling in a multiplayer environment. Prototype narrative mechanics and work closely with engineers to bring systems to life. Build and maintain comprehensive design documentation. Lead, guide and support a team of dedicated and experienced narrative designers. Collaborate with other stakeholders to ensure seamless integration between narrative systems, mission content and core game mechanics. Iterate on narrative systems and mechanics by running playtests, evaluating feedback and reviewing relevant data. Maintain the vision and tone of The Witcher IP. Qualifications
At least 3 years of experience as a Lead Narrative Designer or similar role on a AAA project. Experience working with branching narrative systems and player choice mechanics. Knowledge of game design principles and an understanding of how narrative elements integrate with gameplay mechanics. Ability to lead and manage a team, providing guidance, feedback, and support. Excellent communication and collaboration skills to work effectively with cross-functional teams. Nice to Have
Professional experience with Unreal Engine. Bachelor's degree in Game Design, English, Creative Writing, or a related field. Experience with narrative design on a multiplayer title. Notes for Applicants
Please provide any examples of narrative design features or systems that you have contributed to - whether as a brief description or a link to shipped work. Include any writing samples reflective of larger narrative features, such as branching dialogue, barks, etc. Include your samples as an extension of your resume or ensure a link to your work is listed on your application. Additional Information
The application window for this position will close by 04/30/2026. This job requires working in Boston, US. Working mode: in-office in a hybrid or full-time capacity. Health & Well-being
Company paid medical healthcare (dental, vision & mental health included). Paid leave - 26 days of holiday for every team member per year. No dress-code - casual environment. 401K with employer matching. Gym Membership Reimbursement. Menstrual Leave. Perks & Professional Growth
Flexible working hours. Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are available. Merch - regular chances to nab some cool swag. Access to the cafeteria platform. A welcome pack filled with goodies to help you feel at home once you join the team. Life in the Office
Dog-friendly office - bring your dog to work with you; there are often furry friends at the studio. Truly international working environment with diverse colleagues from around the world. Other
This position is a new role. Estimated pay range for this position: $151,400 - $210,200 USD annually. This role may also be eligible for discretionary stock options. Compensation for North America roles is based on market data, location, and individual factors. Final offers are dependent on job-related factors like experience, qualifications, and location.
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CD PROJEKT RED is seeking a highly skilled and visionary Lead Narrative Designer to join our team in Boston, working on Project Sirius, a multiplayer game set within the world of The Witcher. In this role, you will be responsible for designing narrative systems to deliver a player-driven story experience for a brand new adventure set in The Witcher universe. As a lead, you’ll balance creative design work with team management and cross-functional collaboration. The ideal candidate will have extensive narrative design experience and a proven ability to guide teams toward exceptional results. Responsibilities
Collaborate closely with the Game Director, Narrative Director and Mission Director and Lead Writer. Design and develop narrative systems that support player expression and emergent storytelling in a multiplayer environment. Prototype narrative mechanics and work closely with engineers to bring systems to life. Build and maintain comprehensive design documentation. Lead, guide and support a team of dedicated and experienced narrative designers. Collaborate with other stakeholders to ensure seamless integration between narrative systems, mission content and core game mechanics. Iterate on narrative systems and mechanics by running playtests, evaluating feedback and reviewing relevant data. Maintain the vision and tone of The Witcher IP. Qualifications
At least 3 years of experience as a Lead Narrative Designer or similar role on a AAA project. Experience working with branching narrative systems and player choice mechanics. Knowledge of game design principles and an understanding of how narrative elements integrate with gameplay mechanics. Ability to lead and manage a team, providing guidance, feedback, and support. Excellent communication and collaboration skills to work effectively with cross-functional teams. Nice to Have
Professional experience with Unreal Engine. Bachelor's degree in Game Design, English, Creative Writing, or a related field. Experience with narrative design on a multiplayer title. Notes for Applicants
Please provide any examples of narrative design features or systems that you have contributed to - whether as a brief description or a link to shipped work. Include any writing samples reflective of larger narrative features, such as branching dialogue, barks, etc. Include your samples as an extension of your resume or ensure a link to your work is listed on your application. Additional Information
The application window for this position will close by 04/30/2026. This job requires working in Boston, US. Working mode: in-office in a hybrid or full-time capacity. Health & Well-being
Company paid medical healthcare (dental, vision & mental health included). Paid leave - 26 days of holiday for every team member per year. No dress-code - casual environment. 401K with employer matching. Gym Membership Reimbursement. Menstrual Leave. Perks & Professional Growth
Flexible working hours. Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are available. Merch - regular chances to nab some cool swag. Access to the cafeteria platform. A welcome pack filled with goodies to help you feel at home once you join the team. Life in the Office
Dog-friendly office - bring your dog to work with you; there are often furry friends at the studio. Truly international working environment with diverse colleagues from around the world. Other
This position is a new role. Estimated pay range for this position: $151,400 - $210,200 USD annually. This role may also be eligible for discretionary stock options. Compensation for North America roles is based on market data, location, and individual factors. Final offers are dependent on job-related factors like experience, qualifications, and location.
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