
Onsite Technical Animator: Rigging & Pipeline Tools
Nintendo of America Inc., Austin, Texas, us, 78716
A leading gaming company is seeking an onsite Rigging Developer in Austin, TX to create rigging solutions for characters and props. The ideal candidate has strong skills in 3D rigging, proficiency in Python, and experience with Maya and MotionBuilder. Responsibilities include delivering high-quality asset deformation, collaborating with teams, and developing tools. Join a supportive work environment that celebrates creativity and teamwork, offering competitive benefits and opportunities for growth.
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