
ABOUT US
Hyperlab is an Istanbul-based mobile gaming company that develops hybrid-casual games, where colleagues add more value to themselves and the sector in their field every day.
In line with our motto, "Makes You Play", we make magical worlds possible by bringing innovation and creativity together with technology for game lovers from all over the world. We are partnering with the world’s leading game companies by presenting our entertainment, interaction, and quality-oriented approach to game users.
We value the opinion of everyone on the team and promise a non-toxic work environment where everyone tries to bring out the best by helping each other. We believe in the power of a collaborative mindset.
Qualifications
Strong team player who can work in close collaboration with different departments such as art, development, and product teams
Open to learning and self-improvement, with a growth-oriented mindset
Minimum 2 years of experience with the Unity Editor, and prior hands-on experience working in relevant roles using the Unity game engine
Solid understanding of Hybrid-Casual game mechanics, familiar with current market trends, actively following them, and able to interpret trends to form opinions about future directions
Capable of generating Hybrid-Casual game ideas and contributing to early product concepts
Passionate about playing games, with experience across a wide range of mobile games, and actively following developments in the gaming industry in personal time
Willing and proactive in using AI-powered tools to support workflows such as ideation, analysis, documentation, and productivity (without being tool-dependent)
Experienced in roadmap creation, project tracking, and reporting processes, with the ability to structure and monitor product progress
Strong sense of ownership and responsibility, able to take initiative and follow tasks through to completion
Comfortable working in a remote work environment
Nice to Have
Previously worked on a game concept or level design that became a hit product
Basic to intermediate understanding of programming processes
Comfortable communicating in English, both written and spoken
Note We prefer applications to be submitted with a portfolio. This may include game design documents of previously developed game ideas and/or links to games where you were responsible for level design/product management.
Benefits
Employee Stock Option Plan
Private Health Insurance
Meal Ticket
Billing Support
Steam Wallet
Events & Parties
Learning & Development Package
#J-18808-Ljbffr
In line with our motto, "Makes You Play", we make magical worlds possible by bringing innovation and creativity together with technology for game lovers from all over the world. We are partnering with the world’s leading game companies by presenting our entertainment, interaction, and quality-oriented approach to game users.
We value the opinion of everyone on the team and promise a non-toxic work environment where everyone tries to bring out the best by helping each other. We believe in the power of a collaborative mindset.
Qualifications
Strong team player who can work in close collaboration with different departments such as art, development, and product teams
Open to learning and self-improvement, with a growth-oriented mindset
Minimum 2 years of experience with the Unity Editor, and prior hands-on experience working in relevant roles using the Unity game engine
Solid understanding of Hybrid-Casual game mechanics, familiar with current market trends, actively following them, and able to interpret trends to form opinions about future directions
Capable of generating Hybrid-Casual game ideas and contributing to early product concepts
Passionate about playing games, with experience across a wide range of mobile games, and actively following developments in the gaming industry in personal time
Willing and proactive in using AI-powered tools to support workflows such as ideation, analysis, documentation, and productivity (without being tool-dependent)
Experienced in roadmap creation, project tracking, and reporting processes, with the ability to structure and monitor product progress
Strong sense of ownership and responsibility, able to take initiative and follow tasks through to completion
Comfortable working in a remote work environment
Nice to Have
Previously worked on a game concept or level design that became a hit product
Basic to intermediate understanding of programming processes
Comfortable communicating in English, both written and spoken
Note We prefer applications to be submitted with a portfolio. This may include game design documents of previously developed game ideas and/or links to games where you were responsible for level design/product management.
Benefits
Employee Stock Option Plan
Private Health Insurance
Meal Ticket
Billing Support
Steam Wallet
Events & Parties
Learning & Development Package
#J-18808-Ljbffr