
Established in 1991, Collabera has been a leader in IT staffing for over 22 years and is one of the largest diversity IT staffing firms in the industry. As a half a billion dollar IT company, with more than 9,000 professionals across 30+ offices, Collabera offers comprehensive, cost-effective IT staffing & IT Services. We provide services to Fortune 500 and mid-size companies to meet their talent needs with high quality IT resources through Staff Augmentation, Global Talent Management, Value Added Services through CLASS (Competency Leveraged Advanced Staffing & Solutions) Permanent Placement Services and Vendor Management Programs.
Collabera recognizes true potential of human capital and provides people the right opportunities for growth and professional excellence. Collabera offers a full range of benefits to its employees including paid vacations, holidays, personal days, Medical, Dental and Vision insurance, 401K retirement savings plan, Life Insurance, Disability Insurance.
Job Description Responsibilities Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design
Qualifications Basic Qualifications Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must – open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory
Preferred Qualifications Solid skills in ancillary animation packages like MotionBuilder
Additional Information To get further details or to apply for this position please contact:
#J-18808-Ljbffr
Collabera recognizes true potential of human capital and provides people the right opportunities for growth and professional excellence. Collabera offers a full range of benefits to its employees including paid vacations, holidays, personal days, Medical, Dental and Vision insurance, 401K retirement savings plan, Life Insurance, Disability Insurance.
Job Description Responsibilities Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design
Qualifications Basic Qualifications Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must – open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory
Preferred Qualifications Solid skills in ancillary animation packages like MotionBuilder
Additional Information To get further details or to apply for this position please contact:
#J-18808-Ljbffr