
Versant Media is hiring: Real Time Graphics Manager in New York
Versant Media, New York, NY, United States
Job Description
We are seeking a versatile, highly skilled, and leadership-oriented Real Time Graphic Artist Manager, Sports with significant experience in Sports and Entertainment to join our team. This hybrid "player-coach" role combines the creative mastery of a 3D Generalist and the technical precision of a Vizrt and Unreal Engine Technical Artist with the ability to lead and inspire a team of creators. You will be responsible for the end-to-end creation of high-fidelity visual assets, their implementation into real-time environments, and the management of the artists executing these projects.
The ideal candidate possesses an eye for visual storytelling, the technical depth to optimize complex scenes for live production, and the leadership acumen to manage team capacity and professional growth.
Key Responsibilities
Team Leadership & Strategy
Team Management: Lead and mentor a team of real-time artists. Conduct regular 1-on-1s, performance reviews, and career development planning.
Resource Allocation & Capacity: Work closely with our real-time graphics producers to task assignments using project management tools (e.g., Airtable/Jira).
Creative Direction & Quality Control: Provide actionable feedback and art direction to ensure all output meets high visual standards. Facilitate adherence to established "best practice" standards for the team regarding real-time constraints.
Recruitment & Onboarding: Collaborate with Versant's leadership and recruitment teams to assist with technical interviews with new talent. Assist with onboarding and training of new team members.
Cross-Functional Partnership: Work closely with Project Managers, Developers, and Live Production leadership to translate creative concepts into technical realities.
Technical Art & Implementation
High-Fidelity Modeling: Design and build complex 3D models (environments, props, and architectural elements) with a focus on both aesthetic excellence and real-time efficiency.
Texturing & Shading: Develop sophisticated PBR materials and textures utilizing the Adobe Substance Suite and custom shader development within Unreal Engine and Vizrt.
Lighting & Composition: Create cinematic lighting setups for real-time environments, managing both baked and dynamic lighting solutions to achieve high-end visual impact.
Vizrt and Unreal Engine Integration: Serve as the primary architect for real-time scenes, ensuring all assets are correctly imported, rigged, and optimized within the engine.
Blueprinting & Scripting: Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints to support live data integration and real-time graphics triggers.
Optimization & Profiling: Conduct rigorous performance profiling to ensure consistent frame rates (60fps+) for live broadcast and large-scale video wall playback.
Pipeline Development: Establish and maintain robust workflows between DCC tools (Maya/C4D/Blender) and real-time engines to streamline production.
R & D: Stay at the forefront of real-time technology, exploring new features (Lumen, Nanite, PCG) to enhance our production capabilities.
Qualifications
Experience:> 8+ years of experience in 3D and real-time production, with at least 4 years focused on the sports and entertainment markets.
Leadership: 1+ years of experience in a lead, supervisory, or mentorship role within a creative studio or production environment.
Real-Time: Vizrt, Unreal Engine.
DCC: Photoshop, After Effects, Maya, 3Ds Max, Cinema 4D, related design tools.
Texturing: Substance Painter/Designer and Adobe Creative Suite.
Scripting: Advanced scripting knowledge within the Vizrt ecosystem (VB Script, HTML5, JavaScript, TypeScript).
Rendering: Deep understanding of real-time rendering pipelines and GPU optimization.
Templating: VB Script, HTML5, JavaScript, TypeScript.
Visual Excellence: A strong portfolio demonstrating a mastery of real-time graphics skills, including self-serve graphics, interactivity, and hyper photorealistic compositions.
Problem Solving: Exceptional ability to troubleshoot technical hurdles under the pressure of live production timelines.
Communication: Ability to explain complex technical concepts to non-technical stakeholders and provide constructive, creative critiques to direct reports.
Planning: Establish project timelines and coordinate rollouts in partnership with Producers, Project Managers, Developers, and Art Directors to ensure aligned execution.
Preferred Skills
Experience with other real-time broadcast tools (e.g., Ross Xpression, Pixotope, or Zero Density).
Knowledge of Python or C++ for engine-side customization.
Experience with version control systems (Perforce, Git).
Understanding of large-scale display technologies (LED Video Walls, Projection Mapping).
Bonus Eligible
This role is Bonus eligible.
Additional Information
As part of our selection process, external candidates may be required to attend an in-person interview with a VERSANT Media employee at one of our locations prior to a hiring decision. VERSANT Media's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
For LA County and City Residents Only: VERSANT Media will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to candidateaccessibility@versantmedia.com.
VERSANT Media is committed to fair and equitable compensation practices. We include a good faith pay range for each position to comply with applicable state and local pay transparency laws and to promote equity across our organization. Actual compensation will be based on factors such as the candidate's skills, qualifications, experience, location and may include additional forms of compensation and benefits such as health insurance, retirement plans, paid time off, etc.
Compensation
$140,000-$140,000 per year
#J-18808-Ljbffr
In Summary: Versant Media is seeking a versatile, highly skilled, and leadership-oriented Real Time Graphic Artist Manager, Sports . The ideal candidate possesses an eye for visual storytelling, the technical depth to optimize complex scenes for live production, and the leadership acumen to manage team capacity .
En Español: Descripción del trabajo Buscamos un gerente de artistas gráficos en tiempo real versátil, altamente calificado y orientado al liderazgo con experiencia significativa en deportes y entretenimiento para unirse a nuestro equipo. Este papel híbrido "jugador-entrenador" combina el dominio creativo de un generalista 3D y la precisión técnica de un artista técnico Vizrt e Unreal Engine con la capacidad de dirigir e inspirar a un equipo de creadores. Usted será responsable de la creación de activos visuales de alta fidelidad de extremo a extremo, su implementación en entornos de tiempo real, y la gestión de los artistas que ejecutan estos proyectos. El candidato ideal posee un ojo para contar historias visuales, la profundidad técnica para optimizar escenarios complejos para producción en vivo, y el conocimiento de liderazco para gestionar las capacidades del equipo y el crecimiento profesional. Responsabilidades clave Dirección Equipo de dirección Estrategia Management Team Mentores y directivos de equipos: proveer una orientación artística de alto rendimiento de calidad y desarrollo de tarea. Facilitar el cumplimiento de los estándares establecidos de "mejores prácticas" para el equipo con respecto a las restricciones en tiempo real. Asistencia en la incorporación y capacitación de nuevos miembros del equipo. Asociación Cross-Functional: Trabajar estrechamente con los gerentes de proyectos, desarrolladores y líderes de producción en vivo para traducir conceptos creativos a realidades técnicas. Arte técnico e implementación Modelado de alta fidelidad: Diseñar y construir modelos 3D complejos (entornos, accesorios y elementos arquitectónicos) con un enfoque tanto en excelencia estética como en eficiencia en tiempo real. Texturing & Shading Engine: Desarrollar materiales y texturas personalizadas PBR sofisticados utilizando el desarrollo de Adobe Substance y Adobe Suite shader dentro de Unreal Engine y Vizrt. La política de VERSANT Media es proporcionar oportunidades laborales iguales a todos los solicitantes y empleados sin tener en cuenta la raza, el color, la religión, el credo, el género, la identidad o la expresión del sexo, edad, origen nacional o ascendencia, ciudadanía, discapacidad, orientación sexual, estado matrimonial, embarazo, estatus de veterano, membresía en los servicios uniformados, información genética u otra base protegida por la ley aplicable. Solo para residentes del condado de Los Ángeles y la ciudad: La compensación real se basará en factores como las habilidades, cualificaciones, experiencia y ubicación del candidato y puede incluir formas adicionales de indemnización y beneficios tales como seguro médico, planes de jubilación, tiempo libre remunerado, etc.
We are seeking a versatile, highly skilled, and leadership-oriented Real Time Graphic Artist Manager, Sports with significant experience in Sports and Entertainment to join our team. This hybrid "player-coach" role combines the creative mastery of a 3D Generalist and the technical precision of a Vizrt and Unreal Engine Technical Artist with the ability to lead and inspire a team of creators. You will be responsible for the end-to-end creation of high-fidelity visual assets, their implementation into real-time environments, and the management of the artists executing these projects.
The ideal candidate possesses an eye for visual storytelling, the technical depth to optimize complex scenes for live production, and the leadership acumen to manage team capacity and professional growth.
Key Responsibilities
Team Leadership & Strategy
Team Management: Lead and mentor a team of real-time artists. Conduct regular 1-on-1s, performance reviews, and career development planning.
Resource Allocation & Capacity: Work closely with our real-time graphics producers to task assignments using project management tools (e.g., Airtable/Jira).
Creative Direction & Quality Control: Provide actionable feedback and art direction to ensure all output meets high visual standards. Facilitate adherence to established "best practice" standards for the team regarding real-time constraints.
Recruitment & Onboarding: Collaborate with Versant's leadership and recruitment teams to assist with technical interviews with new talent. Assist with onboarding and training of new team members.
Cross-Functional Partnership: Work closely with Project Managers, Developers, and Live Production leadership to translate creative concepts into technical realities.
Technical Art & Implementation
High-Fidelity Modeling: Design and build complex 3D models (environments, props, and architectural elements) with a focus on both aesthetic excellence and real-time efficiency.
Texturing & Shading: Develop sophisticated PBR materials and textures utilizing the Adobe Substance Suite and custom shader development within Unreal Engine and Vizrt.
Lighting & Composition: Create cinematic lighting setups for real-time environments, managing both baked and dynamic lighting solutions to achieve high-end visual impact.
Vizrt and Unreal Engine Integration: Serve as the primary architect for real-time scenes, ensuring all assets are correctly imported, rigged, and optimized within the engine.
Blueprinting & Scripting: Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints to support live data integration and real-time graphics triggers.
Optimization & Profiling: Conduct rigorous performance profiling to ensure consistent frame rates (60fps+) for live broadcast and large-scale video wall playback.
Pipeline Development: Establish and maintain robust workflows between DCC tools (Maya/C4D/Blender) and real-time engines to streamline production.
R & D: Stay at the forefront of real-time technology, exploring new features (Lumen, Nanite, PCG) to enhance our production capabilities.
Qualifications
Experience:> 8+ years of experience in 3D and real-time production, with at least 4 years focused on the sports and entertainment markets.
Leadership: 1+ years of experience in a lead, supervisory, or mentorship role within a creative studio or production environment.
Real-Time: Vizrt, Unreal Engine.
DCC: Photoshop, After Effects, Maya, 3Ds Max, Cinema 4D, related design tools.
Texturing: Substance Painter/Designer and Adobe Creative Suite.
Scripting: Advanced scripting knowledge within the Vizrt ecosystem (VB Script, HTML5, JavaScript, TypeScript).
Rendering: Deep understanding of real-time rendering pipelines and GPU optimization.
Templating: VB Script, HTML5, JavaScript, TypeScript.
Visual Excellence: A strong portfolio demonstrating a mastery of real-time graphics skills, including self-serve graphics, interactivity, and hyper photorealistic compositions.
Problem Solving: Exceptional ability to troubleshoot technical hurdles under the pressure of live production timelines.
Communication: Ability to explain complex technical concepts to non-technical stakeholders and provide constructive, creative critiques to direct reports.
Planning: Establish project timelines and coordinate rollouts in partnership with Producers, Project Managers, Developers, and Art Directors to ensure aligned execution.
Preferred Skills
Experience with other real-time broadcast tools (e.g., Ross Xpression, Pixotope, or Zero Density).
Knowledge of Python or C++ for engine-side customization.
Experience with version control systems (Perforce, Git).
Understanding of large-scale display technologies (LED Video Walls, Projection Mapping).
Bonus Eligible
This role is Bonus eligible.
Additional Information
As part of our selection process, external candidates may be required to attend an in-person interview with a VERSANT Media employee at one of our locations prior to a hiring decision. VERSANT Media's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
For LA County and City Residents Only: VERSANT Media will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to candidateaccessibility@versantmedia.com.
VERSANT Media is committed to fair and equitable compensation practices. We include a good faith pay range for each position to comply with applicable state and local pay transparency laws and to promote equity across our organization. Actual compensation will be based on factors such as the candidate's skills, qualifications, experience, location and may include additional forms of compensation and benefits such as health insurance, retirement plans, paid time off, etc.
Compensation
$140,000-$140,000 per year
#J-18808-Ljbffr
In Summary: Versant Media is seeking a versatile, highly skilled, and leadership-oriented Real Time Graphic Artist Manager, Sports . The ideal candidate possesses an eye for visual storytelling, the technical depth to optimize complex scenes for live production, and the leadership acumen to manage team capacity .
En Español: Descripción del trabajo Buscamos un gerente de artistas gráficos en tiempo real versátil, altamente calificado y orientado al liderazgo con experiencia significativa en deportes y entretenimiento para unirse a nuestro equipo. Este papel híbrido "jugador-entrenador" combina el dominio creativo de un generalista 3D y la precisión técnica de un artista técnico Vizrt e Unreal Engine con la capacidad de dirigir e inspirar a un equipo de creadores. Usted será responsable de la creación de activos visuales de alta fidelidad de extremo a extremo, su implementación en entornos de tiempo real, y la gestión de los artistas que ejecutan estos proyectos. El candidato ideal posee un ojo para contar historias visuales, la profundidad técnica para optimizar escenarios complejos para producción en vivo, y el conocimiento de liderazco para gestionar las capacidades del equipo y el crecimiento profesional. Responsabilidades clave Dirección Equipo de dirección Estrategia Management Team Mentores y directivos de equipos: proveer una orientación artística de alto rendimiento de calidad y desarrollo de tarea. Facilitar el cumplimiento de los estándares establecidos de "mejores prácticas" para el equipo con respecto a las restricciones en tiempo real. Asistencia en la incorporación y capacitación de nuevos miembros del equipo. Asociación Cross-Functional: Trabajar estrechamente con los gerentes de proyectos, desarrolladores y líderes de producción en vivo para traducir conceptos creativos a realidades técnicas. Arte técnico e implementación Modelado de alta fidelidad: Diseñar y construir modelos 3D complejos (entornos, accesorios y elementos arquitectónicos) con un enfoque tanto en excelencia estética como en eficiencia en tiempo real. Texturing & Shading Engine: Desarrollar materiales y texturas personalizadas PBR sofisticados utilizando el desarrollo de Adobe Substance y Adobe Suite shader dentro de Unreal Engine y Vizrt. La política de VERSANT Media es proporcionar oportunidades laborales iguales a todos los solicitantes y empleados sin tener en cuenta la raza, el color, la religión, el credo, el género, la identidad o la expresión del sexo, edad, origen nacional o ascendencia, ciudadanía, discapacidad, orientación sexual, estado matrimonial, embarazo, estatus de veterano, membresía en los servicios uniformados, información genética u otra base protegida por la ley aplicable. Solo para residentes del condado de Los Ángeles y la ciudad: La compensación real se basará en factores como las habilidades, cualificaciones, experiencia y ubicación del candidato y puede incluir formas adicionales de indemnización y beneficios tales como seguro médico, planes de jubilación, tiempo libre remunerado, etc.