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Senior Technical Artist / Senior CG Artist / Senior 3D Artist

Cyberdrone, New York, NY, USA

Pay: 60.000 - 80.000

Job type: Full Time


Senior Technical Artist / Senior CG Artist / Senior 3D Artist
Senior Technical Artist / Senior CG Artist / Senior 3D Artist

About us: Cyberdrone is an international creator of high‑tech drone shows. We transform drones into powerful high‑speed long‑lasting light machines and invent stunning visual experiences of a complex animation. We improve drone technology and discover innovative solutions to lead the industry. The Cyberdrone team aspires to amaze and evoke the brightest emotions in our customers. We believe that the show must not only go on, but also excel. Check our website www.cyberdrone.com, and you will be impressed.

Our diverse team consists of 50+ professionals – engineers, artists, event managers, pilots, etc. We are looking for a Senior Technical Artist who will be part of our team of artists to help them design and develop state‑of‑the‑art animations for our clients. Do you want to paint the sky with your art? Apply now!

Tasks

Developing animations and transitions for drone shows

Running physics checks and making corrections

Developing take‑off and landing sequences

Implementing feedback according to the technical or client requirements

Creating static preview and animation preview renders

Assembling ready shows and preparing them for flight

Creation of simulation‑ and animation‑ready procedural assets with properly prepared configuration and adjustment options.

Maintenance and development of in‑house assets & tools library

Maintenance and development of internal technical guidelines & workflow guides

Implement R&D of technical solutions to assist creative vision

Development of new techniques and processes to solve unique production challenges

Keeping up on current technology trends and tools (hardware and software) that best suit the production

Ensure that all work carried out on the project fits within the pipeline, where possible

Responsible for setting up the project configurations

Requirements

Bachelor of Arts/Design or 7+ Years industry experience

3+ Years industry experience in drone shows, motion design, game‑dev (TechArt/Real‑Time VFX) or VFX

Working knowledge of physically based simulation techniques

Deep understanding of the CG animation pipelines

Experience in VEX and Python development for VFXWorking knowledge of real‑time and interactive media pipelines and frameworks (TouchDesigner/VVVV)

Deep understanding of procedural assets creation (Houdini)

Understanding of Gitlab integration or similar

High attitude to details

Experience working with off‑site team members

Analytical problem‑solving skills

Team player approach with the ability to take direction/feedback

Required Software Proficiency

Houdini

Compositing (AE/Nuke/Fusion)

Bonus Software Proficiency

TouchDesigner/VVVV - highly desirable

Redshift/Octane Render

Unreal Engine

Remote work available; Dubai office option with visa, health insurance and annual flight ticket home

24 days of annual leave (excluding public holidays)

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