Cinematic Artist (Unreal Engine 5) job at Octo Games Studio. Remote. For which tasks (responsibilities)?
Creating
cinematic cutscenes
in
Unreal Engine 5
using Sequencer.
Setting up and animating
camera movements
with dynamic angles (close-ups, tracking, wide shots).
Working on
scene composition
, lighting, and atmosphere to create a dramatic tone.
Basic
character animation
: implementing gestures, actions (walking, weapon prep) using provided
CC models
.
Ensuring visual quality aligns with project requirements while meeting deadlines.
What kind of professional are we looking for?
Proficiency in Unreal Engine 5
: Strong knowledge of Sequencer, cameras, lighting, and scene setup.
Experience with
cinematic storytelling
and creating cutscenes for games or projects.
Skills in
basic character animation
: working with rigs, keyframes, and gestures.
Understanding of
composition, visual storytelling
, and creating engaging sequences.
Ability to work
autonomously
on project-based tasks and deliver on time.
Knowledge of
animation principles
and dynamic camera work.
Experience with sound integration (optional but a plus).
Languages
: English proficiency at B2 level or Ukrainian/Russian at C1 level.
Why do we enjoy working here?
Work on exciting
project-based assignments
with clear goals and creative freedom.
Flexible working hours
and the ability to work remotely.
Collaboration with a talented and passionate team of professionals.
What are the conditions and bonuses?
Paid project-based work
with opportunities for ongoing collaboration.
Opportunities to grow and develop skills in
cinematic direction
and
game development
.
The selection process
The selection process
Unpaid test assignment
: A short cinematic task (20–30 seconds) to showcase your skills.
Interview
with the HR manager and project lead.
Paid test project
: A real-world task to confirm your fit for our team.
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Cinematic Artist (Unreal Engine 5) at Octo Games Studio Remote
Octo Games Studio, New York, NY, USA
Pay: 10.000 - 60.000
Job type: Full Time