Position:
Godot Game Engine Expert
Type:
Expert Role
Compensation:
$50 - $120/hour
Location:
Remote
Commitment:
10–40 hours/week
Role Responsibilities
Design, implement, and optimize gameplay systems and features using the Godot Game Engine
Collaborate closely with designers, artists, and other developers to deliver polished and engaging player experiences
Architect and maintain clean, scalable, and well-documented codebases
Troubleshoot and resolve complex technical issues throughout the development lifecycle
Contribute to the evaluation and selection of technical solutions and tools related to the Godot ecosystem
Mentor and support team members in best practices, Godot workflows, and robust coding standards
Participate actively in sprint planning, code reviews, and quality assurance processes
Requirements
Deep expertise with the Godot Game Engine (GDScript, C#, or VisualScript)
Track record of shipping commercial or high-quality independent titles using Godot
Strong understanding of 2D/3D game development pipelines, asset integration, and performance optimization
Ability to communicate complex technical concepts clearly in written and verbal form
Experience collaborating in a remote, distributed team environment
Solid problem-solving abilities and passion for learning new technologiesAbility to produce clean, maintainable, and efficient code
Experience contributing to open-source Godot projects or plugins
Background in gameplay, UI/UX, or multiplayer networking systems
Exposure to agile development methodologies and tools
Application Process (Takes 20 Mins)
Upload resume
Interview (15 min)
Submit form
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Game Designer (GoDot) | Remote
Crossing Hurdles, New York, NY, USA
Pay: $50-$120/hr
Job type: Full Time