Mediabistro logo
job logo

3D Environment Artist (Sky) Job at That Game Company in New York

That Game Company, New York, NY, USA

Job type: Full Time


Overview thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Sky is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park. We are also working on an unannounced game, look out for it soon!
If you believe games can bring out the best in us, we'd love to hear from you!
Available Positions Environment Artist – Sky: Children of the Light
Location : Remote - US
Employment Type : Full time
Location Type : Remote
Department : Art
The award winning team behind Journey, flOw, and Flower are looking to expand their team on Sky: Children of the Light with a Generalist. This position reports to the Art team while working closely with the Design team.
Role : As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and other Environment Artists to create landscapes, spaces, and models for the world of Sky: Children of the Light. The ideal candidate understands that making an environment is more than creating beautiful content to fill spaces but is also an opportunity to tell the story behind the world players inhabit. If this sounds exciting to you, we’d love to have you join our team!
Responsibilities Create landscapes using our own proprietary terrain system
Create models and set dress these landscapes to support the narrative
Collaborate with project leads, concept artists, and designers
Brainstorm ideas and create rapid prototypes during the concept phase
Support the rest of the art team to create 3D assets
Review and fix bugs
Must Haves 3+ years of experience in the games industry
Proficient in Autodesk Maya
Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail
Strong communication skills with an ability to take constructive feedback
Self-motivated and a team player
Open to learning new skills and programs
Nice to Haves Familiarity with our games and visual style
Ability to concept
Love and affinity for video games
Ability to visualize and communicate ideas
Active and passionate Sky player
This position is available for remote work for candidates within the USA
Application Please submit a resume and portfolio to be considered.
Paid Time Off, Holidays, and Two Weeks Winter Break
Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.
Pet Insurance for those who need it too.
Compassionate leave for employees who needs to take care of their family members
Pre-tax wellness stipend
Pre-tax work from home stipend
Access our savings plan (401K program) with company match
Mental health resources including Headspace membership and Employee Assistance Program (EAP)
Discount portal for everyday goods and services
Employee inclusive and diversity initiatives such as Grow Together
Support for personal professional development
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $80,000 USD to $130,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.
thatgamecompany takes pride in cultivating a close-knit team culture and company vision.
We believe that games should be played, shared and enjoyed by everyone. By shifting our mission and approach on what it means to create a game, we aim to nurture a welcoming environment where team members can experiment, collaborate and support each other to create truly innovative games. We value our team’s integrity, personal growth and contribution at every step.
All team members are expected to contribute to making our studio a more inclusive, positive environment for great people and great work to grow and flourish. If you feel an affinity for our work and wish to make a meaningful contribution to our mission, we would love to hear from you.
Samantha Cruse - Game Designer
Amelia Razinha - Associate Community Manager
Dylan Faust - UI Lead
Jeremy Simpson - Staff Software Engineer
TGC Core Values Boundless Explorer Mindset Be an innovator in your field
Be comfortable with uncertainty and change
Work smart, less is more
Be hungry for feedback to improve
Leave an Impact Proactively create exceptional outcomes to advance TGC’s mission
Prioritize lasting impacts that improve our global community
Do the \"Thing\" nobody else can do
Grow Together Take initiative to fill the needs of the team
Help others to be their best by giving honest, direct, actionable feedback in a respectful manner
Maximize your impact by sharing knowledge and empowering others
Learn from failures and share your lessons
Celebrate success and recognize your peers
Players are our House Guests Always think of our players first
Create emotional experiences that leave a positive impact on our players
Prioritize players\' safety and well-being

#J-18808-Ljbffr