Mediabistro logo
job logo

Senior Unity Game Developer

Storycraft Games Inc., Nether Providence Township, PA, USA

Job type: Full Time


Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think

Minecraft

meets

The Sims

meets

Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life.
Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.
The Role

We're hiring a

Senior Unity Game Developer

who excels at the intersection of

client engineering and cloud-driven, multiplayer systems . You'll design and build features for the Unity front end that power Storycraft's mobile experience, and stretch into our Go backend (following existing patterns) to own features end-to-end. From buttery-smooth rendering to cloud-native streamed gameplay, you'll ensure players feel the magic—instantly and reliably.
This is a

senior individual contributor engineering role . You'll lead through hands-on coding, collaborating closely with another senior Unity developer, backend, product, and design teams to deliver performant, testable, and maintainable features. The ideal candidate thinks like a full-stack engineer, loves high-quality codebases, and understands the nuances of a networked multiplayer game on mobile.
✅ What You'll Do

Prototype and ship new gameplay features

that showcase Storycraft's AI-powered creation tools and social systems
Evolve Storycraft's Unity client : design and implement new features, test and optimize performance, and integrate with mobile platforms (iOS & Android)
Integrate features with our

websocket-based multiplayer layer , ensuring low-latency and state synchronization with the Go backend
Collaborate with our backend engineer to design

API contracts

and occasionally contribute your own Go code using our existing frameworks and patterns
Optimize rendering, memory, and bandwidth for

cloud-streamed play and AI-driven features
Write

testable, modular C# code

and introduce/maintain

automated tests

(unit, integration, play-mode) in Unity
Mentor peers through thoughtful code reviews and technical guidance; champion engineering best practices
Monitor live metrics, debug production issues, and deliver rapid fixes without sacrificing code quality
5+ years

professional experience developing games in

Unity/C# , including at least one shipped

mobile or cross-platform live service game
AI-fluent or AI-literate:

Excited to share how AI tools can accelerate your development workflows and learn to integrate gameplay with AI technology
Strong understanding of

networked gameplay architectures

(authoritative server, client prediction, reconciliation, websockets or similar)
Experience

collaborating with backend teams and contributing full-stack . You can read and write basic server-side code using existing frameworks and patterns
Strong grasp of

software architecture ,

design patterns , and

automated testing strategies

in Unity
Proven track record optimizing

performance, memory, and build size

for mobile devices and/or streamed game clients
Familiarity with CI/CD pipelines, and modern DevOps practices
Startup-ready: autonomous, adaptable, bias to action, and energized by rapid iteration
Based in

Canada

and/or ET timezone
Demonstrated expertise in AI-assisted programming workflows
Prior startup experience or shipping a complete game on your own
Prior experience integrating

ECS-style , data-oriented architectures in Unity
Experience with integrating LLMs or Diffusion models in production and/or assessing AI performance through evals
Experience with the Go programming language
Passion for sandbox, creative, or social storytelling games—and a personal creative practice
What It Means to Build at Storycraft

This isn't just a job—it's a rare opportunity to

co-create a new category

of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:
You'll be at the vanguard of AI.

Storycraft embraces modern AI technology as a core part of it's game features, development team processes, and company operations.
You'll be scrappy and smart.

We use AI, feedback loops, and focused iteration to do more with less.
You'll have real ownership.

You won't be "supporting" the product—you'll be

shaping

it every day.
You'll grow faster than anywhere else.

This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow.
You'll have equity with real upside.

We're building something ambitious. If we win, you win.
You'll make an impact that matters.

Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable.
We're not looking for passengers—we're looking for

builders ,

owners , and

technical leaders

who want to leave their mark.
How to apply

Write a short introductory email and tell us about yourself. Attach your resume and portfolio (or link to them), and send them to jobs@storycraft.gg - we'll reply to every application we receive.
Your email should include links to games you've developed and shipped. We love to see code samples, so please send recent examples of code you are proud of. If your experience isn't exactly right but you still think you should work with us, go for it, you never know!

#J-18808-Ljbffr