To enhance narrative-driven gaming experiences, the contract Technical Cinematic Designer will design and implement real-time cinematics using Unreal Sequencer while collaborating with cross-functional teams in a remote capacity.
Key Responsibilities:
Design, implement, and polish real-time cinematics using Unreal Sequencer, including camera work and cinematic transitions
Collaborate with narrative, animation, gameplay, level design, and VFX teams to integrate cinematic sequences seamlessly into Unreal Engine
Set up and maintain narrative systems, such as dialogue triggers and branching scenes, to support interactive storytelling
Required Qualifications:
3+ years of experience in cinematic or narrative design for games, preferably in AAA or high-quality indie projects
Expert proficiency with Unreal Engine and Level Sequences
Strong understanding of real-time narrative systems, including scripting, triggers, and state machines
Demonstrated ability to create visually compelling cinematic sequences in-engine
Strong portfolio or reel showcasing cinematic work in Unreal Engine

Technical Cinematic Designer
Virtual Vocations Inc, New York, NY, USA
Job type: Contract