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Lead Audio Engineer

OSI Engineering, Palo Alto, CA, USA

Pay: $300,000-$400,000/yr

Job type: Full Time


You will own the wearable audio system end-to-end, from distributed microphone arrays and DSP to wake-word, beamforming, spatial audio, and open-ear speaker output. The first device includes multi-mic capture, on-device processing (AEC, noise suppression, DOA, wake-word), and Class-D–driven speakers. Audio is central to the product experience.


What You’ll Do


• Own the audio system end-to-end — microphone selection and placement, audio acquisition architecture, DSP pipeline, wake-word, beamforming, AEC, noise suppression, spatial speaker output.

• Drive part selection and benchmarking across the audio chain — microphones, audio DSPs and AFEs, Class-D amplifiers, speakers — with second-source planning.

• Specify the electrical and acoustic interfaces audio needs from the rest of the system, and partner with the EE lead on layout and the FW lead on runtime hosting.

• Drive the on-device DSP that runs in real time alongside the rest of the platform — algorithm design, latency and CPU budgets, training data, metric tuning.

• Validate the spatial mic array for direction-of-arrival accuracy, speech enhancement in noise, and wind robustness across realistic wear scenarios.

• Define the wake-word strategy — keyword choice, training data, on-device engine, false-accept and missed-trigger budgets — and own the experience users hit when they say it.

• Partners with the product design lead on acoustic detailing — microphone ports, mesh, wind shielding, speaker housings, leakage.

• Partner with the reliability lead on component-level reliability for the audio chain — transducer durability, sweat and humidity resistance, AFE and amplifier qualification.

• Ship the product by the end of year and help build the audio team and our cloud-side voice processing capability.


Responsibilities:

• 10+ years of audio engineering, with at least one shipped consumer product

• where you owned a multi-microphone voice system end-to-end.

• Deep expertise in voice DSP — beamforming, AEC, noise suppression, direction-of-arrival on multi-microphone arrays.

• Proven track record shipping wake-word or always-on voice activation at consumer scale, including data collection and metric tuning.

• Experience designing real-time DSP pipelines on constrained MCUs — not just plugin-based desktop work.

• Strong acoustic engineering instincts — microphone selection, port design, housing acoustics, wind, occlusion, body coupling.

• Direct experience driving audio component selection and benchmarking with second-source planning.


Preferred Skills:

• Deploying audio DSP, wake-word, or speech models on dedicated low-power AI accelerators.

• Experience with leading on-device wake-word engines.

• Multi-channel audio DSPs and Class-D amplifier design.

• Spatial audio rendering — HRTF, panning, head-tracked binaural.

• Cloud STT pipelines and end-to-end voice UX latency budgets.


Submit resume to jobs@OSIengineering.com


Mario Ruiz

408.550.2800 x105


Type: Fulltime

Location: Palo Alto, CA (Hybrid Schedule)

Salary Range: $300k - $400k/y (DOE)