Overview
The Donovan's Venom, INC. is a non-profit 501(c)(3) tax-exempt organization dedicated to taking music, art, and entertainment to those who need it the most. The Donovan's Venom, INC. caters to no particular individual(s) yet pledges relief to impaired or deprived individuals who are in need of musical, visual, comedic, and/or any alternative forms of liberation-through fine art & entertainment. The Donovan's Venom INC. gives its resources to individuals who don't have the means or access.
Position
Video Game Art Manager (Art Direction, Asset Production & Creative Leadership)
The Donovan’s Venom (501c3 Nonprofit)
Department
Interactive Media Studio (Game Development)
Location
Remote
Position Type
Volunteer Leadership Role
Reports To
Director of Interactive Media Studio / Game Development
Position Overview
The
Video Game Art Manager
is responsible for leading the visual development of game projects, including art direction, asset production, and artist coordination. This role ensures that all visual elements—characters, environments, UI, and assets—are aligned with the creative vision and produced at a high level of quality. Operating at the intersection of
creative direction, production, and team leadership , this role is critical to delivering cohesive, engaging, and visually compelling game experiences.
Key Responsibilities
Art Direction & Visual Vision
Define and maintain the visual style of game projects
Ensure consistency across characters, environments, UI/UX elements
Align art direction with overall game design
Asset Production Oversight
Oversee creation of game art assets, including 2D/3D assets
Character designs
Environment art
UI elements
Ensure assets meet quality and technical standards
Team Leadership & Coordination
Lead and support a team of artists
Assign tasks based on skill sets and project needs
Provide feedback and direction
Workflow & Pipeline Management
Establish and maintain art production workflows
Ensure efficient asset creation and delivery
Coordinate with development timelines
Quality Control & Review
Review assets for quality, consistency, and usability
Provide constructive feedback
Ensure final deliverables meet project standards
Cross-Functional Collaboration
Work with game designers, developers, UX/UI teams to ensure art integrates seamlessly into gameplay
Tool & Asset Management
Support use of art tools (e.g., Blender, Unity, Adobe Suite)
Maintain organized asset libraries
Ensure proper version control
Timeline & Deliverable Management
Track progress of art deliverables
Ensure deadlines are met
Identify and address delays
Creative Problem-Solving
Resolve visual and production challenges
Adapt designs based on technical constraints
Balance creativity with feasibility
Documentation & Standards
Create and maintain style guides and art guidelines
Ensure consistency across teams
Continuous Improvement
Improve art workflows and processes
Support skill development within the team
Enhance overall visual quality
Volunteer Commitment & Benefits
Estimated Commitment 10–15 hours per week
Flexible schedule
Participation in game development and creative meetings required
Fully remote
Minimum Qualifications
3–5 years of experience in game art
Digital art experience
Art production or creative roles
Experience leading or mentoring creative teams
Strong portfolio demonstrating relevant work
Preferred Qualifications
Experience with game engines (e.g., Unity, Unreal Engine)
2D/3D modeling tools
Experience in collaborative or remote creative teams
Experience in indie or nonprofit game development
Core Competencies
Art Direction & Creative Vision
Defines and maintains visual identity
Ensures artistic consistency
Team Leadership
Guides and supports artists
Provides clear feedback and direction
Production & Workflow Management
Manages asset pipelines
Ensures efficient delivery
Quality Control
Maintains high standards for visual assets
Reviews and improves outputs
Collaboration
Works effectively across teams
Aligns art with design and development
Problem Solving
Resolves creative and technical challenges
Balances quality with constraints
Work Environment
Fully remote
Creative, collaborative development environment
Fast-moving, production-focused team
Important Disclaimer
This is a volunteer position and does not constitute employment. We are onboarding individuals who are ready to contribute immediately. Please only apply if you are prepared to begin within the next 14 days.
#J-18808-Ljbffr

Video Game Art Manager - Volunteer Leadership Role
The Donovan's Venom 501c3 · Lilburn, GA, USA ·
- Pay:
- 60.000 - 80.000
- Job type:
- Full Time