Nintendo of America Inc is looking for a Level Designer for a hybrid contract position based in Redmond, WA. The role involves implementing design specifications, maintaining gameplay mechanics, and collaborating with senior designers to deliver high-quality prototypes.
Applicants should have 0-2 years of experience and proficiency in game editors like Unity or Unreal. The pay range is $34—$51 USD, with additional agency benefits confirmed at the time of offer.
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Associate Game Designer: Prototyping & Gameplay (Hybrid)
Nintendo · Redmond, WA, USA ·
- Job type:
- Contract