Impleo is seeking candidates for a role focused on creating and optimizing real-time VFX and shader networks, primarily in Tokyo, Japan. The position offers an opportunity to work closely with lead artists to ensure that VFX translates seamlessly into final in-game assets.
Ideal applicants will have 3+ years of experience in the gaming industry, strong skills in shader development and VFX, and proficiency in both Japanese and English. This is a 1-year contract position with significant creative input.
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Real-Time VFX Artist - Tokyo (1-Year Contract)
Impleo · New York, NY, USA ·
- Pay:
- 250.000 +
- Job type:
- Contract