Naughty Dog is looking for a proactive designer for a hybrid role focused on prototyping gameplay using in-house tools and scripting. You will be responsible for developing engaging gameplay scenarios and narrative sequences while working closely with various departments to ensure high-quality production.
Candidates must have a strong programming background, preferably in C++, C#, or Lua, along with excellent communication skills. A Computer Science degree is preferred. Join Naughty Dog and be part of crafting innovative gaming experiences.
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Temp Associate Game Designer — Prototype & Polish Gameplay
Naughty Dog · California, MO, USA ·
- Pay:
- 70.000 - 100.000
- Job type:
- Full Time