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Triumph Games: Senior VFX Artist (Card Pack Rips) We’re the

Realtimevfx · San Francisco, CA, USA ·

Pay:
80.000 - 110.000
Job type:
Seasonal

Triumph Games: Senior VFX Artist (Card Pack Rips)
We’re the 1 gaming app on iOS, and we’re hiring a senior VFX artist to own our card pack opening experiences. Rips is a new category we’re inventing in real time. You’d be the person defining what it feels like.
You’d also be the first dedicated game artist on the team. We have a platform/UI artist, but this role owns the game craft side. No creative director above you, no design by committee.
Responsibilities

Owning the card pack opening experience: design, animation, the full feel of the rip
Making rare pulls feel rare and big wins feel huge
Other games art work when it comes up
Projects

Card pack rips (the core focus)
Live ops drops and seasonal content
Setup

Small team, fast iteration, real creative ownership
Full time, in person at our San Francisco office
W2 with equity in a fast growing company
Qualifications

Senior VFX and product animation chops. You’ve shipped big win moments, gacha pulls, or other high impact reveal experiences. Reel matters more than résumé.
Strong instinct for timing, anticipation, and game feel
Fluent with particles, lighting, motion, and how they layer
We have a custom tech stack. If you’re senior in Unity, Spine, After Effects, Rive, or similar, you’ll pick it up.
Using AI as a tool (not a crutch) is a plus
Interest in growing into a lead role and building out the vfx art team over time
Please include the work you’re proudest of that fits the job description.

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