YO AI Labs is seeking a Game Tools & Modding Engineer for a remote, contract role focusing on engine-level rendering and tool development. You will work on graphics systems, rendering pipelines, and low-level optimizations using DirectX, Vulkan, or OpenGL within a distributed team.
The ideal candidate has 3–6 years of experience in real-time graphics, strong C++ skills, and hands-on experience with major graphics APIs and Unreal Engine.
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Remote Game Engine Developer: Graphics & Tools
YO AI Labs · California, MO, USA ·
- Pay:
- 75.768 - 123.984
- Job type:
- Contract