UI Animator / Motion Designer
Location: Cupertino area (Hybrid). Schedule: Tuesday, Wednesday, Thursday in-office (non-negotiable).
We are seeking a senior UI Animator/Motion Designer to work on consumer software applications for major platforms. The ideal candidate has a solid foundation in all classic principles of animation and is a brilliant problem solver, quick study, self-starter, and excellent communicator with a passion for great design and the ability to achieve it.
From brainstorming through implementation, the Animator/Motion Designer will lead project workflows and collaborate with members of the Product & Design team, as well as engineering, marketing, and QA groups.
Compensation & Schedule
Location: Culver City, CA or Cupertino, CA (Hybrid Schedule: Tuesday-Wednesday-Thursday onsite, Monday & Friday remote).
Duration: 12 months.
Max Pay Rate: Culver City: $81.00/hour, Cupertino: $91.00/hour.
Pay Terms: W2, weekly pay, benefits, 401k with match.
Key Qualifications
Experience: 4–10 years of dedicated experience in UI/interactive motion design (7–10 years preferred, exceptionally talented candidates with a minimum of 4 years will be considered).
Portfolio Requirement: A portfolio showcasing comprehensive shipped UI/interactive motion work is strictly required. Traditional motion graphics portfolios without clear user-interaction examples will not be considered.
Software Expertise: Expert in After Effects; fluent in prototyping tools (Principle, Figma, etc.).
Workflow Comfort: Comfortable with modern “vibe coding” workflows and utilizing AI/scripting tools for quick prototyping.
Collaboration & Shipping: Proven track record collaborating directly with engineers to ship production motion, not just concept work.
Platform Guidelines: Strong grasp of platform motion guidelines (iOS highly preferred, Android, Web) and core animation principles.
Project Management & Leadership: Excellent project management instincts, able to set and hit deadlines across multiple concurrent projects while delegating smaller tasks.
Background screening required.
Responsibilities
Design and animate UI motion for new features, screens, and complex interactions across client applications.
Lead specific app projects and guide a small collaborative team of designers and engineers to build cohesive motion stories.
Partner with product designers to translate static concepts into interactive, animated prototypes to validate on-device feel before engineering investment.
Work directly with software engineers to hand off precise motion specs and ensure animations ship exactly as intended.
Build and maintain a comprehensive motion design system/library for consistency across the product ecosystem.
Balance creative polish and high-end visual storytelling with technical constraints (performance, platform guidelines, device capabilities).
Communicate clearly with cross-functional teams on scope, timelines, and technical trade-offs.
Nice to Have
3D Animation/Design experience.
Basic coding or scripting knowledge to assist in building high‑fidelity prototypes.
Experience designing motion systems for complex interactive environments, such as video games.
Aquent is an equal-opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.
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Sr. UI Animator / Motion Designer
Aquent · Cupertino, CA, USA ·
- Pay:
- $81.00/hour
- Job type:
- Full Time