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3d ARTIST Job at Perilous Orbit in Redmond

Perilous Orbit · Redmond, WA, USA ·

Job type:
Full Time

Unfortunately, we're currently unable to consider candidates who require sponsorship to work in the U.S.

Perilous Orbit is a Redmond, Washington based VR development studio and publishing house. It's a fast-paced, tight knit team of highly skilled and experienced engineers and artists. In June of 2016, after only three months of development, Perilous Orbit, in conjunction with Cherry Pop Games, released Pool Nation VR on Steam. PNVR opened to outstanding reviews and maintains an incredibly high user score and an excited and supportive user community. We're continuing development of PNVR to support Oculus Touch, and Sony Playstation VR and we're looking for a new team member.

If you think you have the artistic excellence, creativity, and motivation to help build the best VR games in the industry with the most talented team in the industry, we want to talk to you.

QUALIFICATIONS/REQUIREMENTS

4-year degree in Fine Art, Game Art, Game Design, or related

Extensive experience working with Unreal Engine

Advanced experience of Unreal's content pipeline and shader authoring

Advanced 2d & 3d asset creation abilities

Advanced experience with Maya

Comfortable with content creation software including Photoshop, Zbrush/Mudbox, Substance Painter

Strong understanding of best practices involving asset management & source control

Excellent attention to detail and a commitment to quality

Desire to innovate and execute in all VR fields including gameplay and user interaction/interfaces

RESPONSIBILITIES

Work with the Lead Artist and Developer to design beautiful experiences using Unreal

Author 'hero' quality 3d assets and help define art style.

Own visual vertical slice of game.

Be well versed in various Unreal lighting techniques

Optimize content through LODs and other techniques

Instruct and manage outsource artists

Collaborate with programmers and designers to make 3d assets come alive

PREFERRED

VR/AR authoring in Unreal

Shader programming

Shipped AAA PC or console titles as a Technical Artist

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