Blender 3D Modeling Roblox Studio UV Texturing
About the Role
Baseline Studios is expanding
City of San Mira
and we need skilled builders to help us create the world. From city streets and interiors to vehicles and props, you'll be shaping the physical environment that makes our roleplay experience come alive.
We care about quality. Every asset in San Mira tells a story and we want builders who feel the same way.
What You'll Work On
Building new districts, buildings, and interior spaces
Creating props and environmental details that add depth and realism
Optimising builds for performance (polygon counts, material usage)
Working from reference sheets and briefs provided by the creative lead
Participating in design reviews and offering feedback on other builds
Requirements
Solid experience building in
Roblox Studio
(meshes, unions, textures)
Eye for detail and architectural / environmental design
Understanding of part count optimisation and LOD principles
Ability to match an established visual style consistently
Portfolio of past Roblox builds (screenshots or place files)
Discord account for team communication
Minimum 4 hours availability per week
16 Years of age
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3D Builder & Environment Artist
Baselinestudios · San Francisco, CA, USA ·
- Pay:
- 27.552 - 48.216
- Job type:
- Full Time