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Contract Game Designer

Jobtailor · Los Angeles, CA, USA · Remote ·

Job type:
Full Time

Responsibilities

Design and develop several projects, responding to feedback from key stakeholders to craft gameplay that is fun, marketable, and innovative

Pitch original game ideas, researching and developing concepts on your own and with other designers

Provide feedback for and develop pitches from external inventors

Facilitate or participate in in-person and remote playtesting sessions

Write instructions & "How to Play" video scripts with accessibility and clarity in mind

Partner with internal stakeholders to support development/publication, collaborating cross-functionally with Creative Operations, Production & Sourcing

Requirements

3+ years of tabletop game design/development experience

A love for, and strong knowledge of, successful mass market retail party games

An understanding of fundamental game design principles and player motivations

Experience writing and editing game rules and "how to play" video scripts

A basic understanding of graphic design, UX principles, and tools including Adobe Illustrator, InDesign, and Photoshop

A basic understanding of organization/presentation tools, including Google Docs, Sheets, and Slides

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