Blizzard - Software Engineer
Employment Type: Permanent / Direct Placement (No contract period). Location: Hybrid in Irvine, CA. Schedule: Standard business hours.
Build the Future of Gameplay. If you're passionate about creating polished, high-performance game experiences, this is an opportunity to make a real impact. You'll help shape core client systems and tools for a new multiplatform game project, working alongside talented design, art, and engineering partners in a collaborative, creative environment. This role is ideal for someone who enjoys solving technical challenges, improving development workflows, and building systems that scale across the full game development lifecycle—from early prototyping to live operations.
What You'll Do
Build and enhance core client systems and tooling that support scalable, performant, and responsive gameplay experiences
Contribute to a new game project as part of a team focused on client foundations and technical excellence
Develop and improve client architecture for multiplatform gameplay across console and mobile environments
Integrate SDKs and work with native client technologies such as
C/C++ ,
Java ,
Objective-C , or
Swift
Support build pipelines, asset bundling, asset loading, content patching, feature flags, and configuration systems
Optimize client performance and help deliver polished, high-quality player‑facing features
Partner closely with design, art, and engineering teams to bring ideas to life in a fast‑moving development environment
Build tools and workflows that improve developer efficiency across the full production cycle
Why You'll Love This Role
Permanent opportunity
with long‑term growth potential
Hybrid flexibility
with a mix of on‑site collaboration and work‑from‑home time
Opportunity to work on a
new game project
and influence foundational client technology
Exposure to a wide range of technical challenges across architecture, tooling, optimization, and live game support
Collaborative team environment that values craftsmanship, creativity, and technical quality
What We're Looking For
Multiplatform development for
console
or
mobile
Client architecture and core systems development
SDK integration and native client technologies
Build pipelines, asset bundling, asset loading, and content patching
Feature flags and configuration systems
Client performance optimization
Building scalable, responsive gameplay systems
Working in large, shared codebases with distributed teams
Experience with one or more native languages such as
C/C++ ,
Java ,
Objective-C , or
Swift
The ability to adapt to changing priorities and evolving project needs
A passion for game development and creating great player experiences
Preferred Experience
Experience with
C#
and
Unity
Experience building tools and workflows that improve development efficiency
Familiarity with telemetry or data‑informed approaches to improving player experience
Experience contributing across full development cycles, from prototyping through live operations
Job Type & Location
This is a Permanent position based out of Irvine, CA.
Pay and Benefits
Pay range: $124 000.00 – $229 400.00 / yr. Benefits include medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with company match; tuition reimbursement; charitable donation matching; paid holidays and vacation; paid sick time; floating holidays; compassion and bereavement leaves; parental leave; mental health & wellbeing programs; fitness programs; free and discounted games; and a variety of other voluntary benefit programs.
Application Deadline
This position is anticipated to close on Jul 10, 2026.
Equal Opportunity Employment
The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.
San Francisco Fair Chance Ordinance: For all positions located in the city and county of San Francisco, qualified applicants with arrest and conviction records will be considered for employment.
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