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Creative Technologist and Makerspace Manager Job at Berea College in Berea

Berea College · Berea, KY, USA ·

Job type:
Temporary

The Creative Technologist and Makerspace Manager is a full-time visiting position for candidates with a clear vision for engaging the Berea College campus community in multi-disciplinary technology-driven exploration and creative expression. This position includes managing the Dr. Ann Evans Hon. ’23 and Carl Evans Fd. ’62 Makerspace in the brand new CMIT Building, supporting student maker communities on campus, and collaborating with faculty and staff on innovative technology-integrated curricular enrichment. As an interim makerspace manager, this person is responsible for the daily operations of the makerspace and ensuring a safe, inclusive, accessible, and student-centered environment. The BC Makerspace is a large multi-function studio space, with a range of desktop fabrication equipment and materials such as 3D printers, laser engraver, vinyl cutters, and sewing machines; as well as a project space for the “Ratfight” FIRST robotics team. The Creative Technologist and Makerspace Manager also acts as a key collaborator with faculty and staff in Experiential Learning initiatives on campus by supporting curricular and scholarly projects, offering regular equipment workshops, and introducing unique possibilities based on the candidate’s expertise and interests. The role involves undergraduate student supervision within the labor program, guiding 3-4 part-time student workers as technical peer support, including project advising and maintaining lab procedures and safety protocols. Ideal candidates are excited to work in a dynamic learning environment and motivated by student success. Learn more about Berea’s experiential initiatives here: https://magazine.berea.edu/uncategorized/learning-here-there-and-everywhere/

Following long-standing tradition and practice at Berea College, this position includes responsibility for supervising, mentoring, and developing students in the College's integrated Work College Program. This supports student learning, career readiness, and the program's learning goals and outcomes. The Work College Program provides a developmental framework that guides student learning while creating a structured mentorship opportunity, with role-specific training that equips faculty and staff mentors to support student development. Faculty and staff mentors play an essential part in helping students connect their work-learning-service experiences with broader academic, professional, and personal development. For faculty, this aligns with Berea's tenure and promotion criteria.

Timeline : Applications reviewed on a rolling basis for Fall 2026 start. Please submit CV and cover letter to https://www.schooljobs.com/careers/berea/jobs/5406939/visiting-creative-technologist-and-makerspace-manager-1-yr-temporary

Responsibilities
Managerial

Directly oversee and train makerspace users on the safe use of tools and equipment

Organize and maintain physical materials supply and digital inventory

Efficiently operate, debug, repair, and maintain existing desktop fabrication equipment

Communicate and coordinate effectively with multiple space users, including student managers, staff, and faculty reserving the studio and classroom space

Keep accurate records of makerspace space, equipment, and material usage

Proactively identify emerging issues (technical, social, procedural) and work to resolve them in a timely and respectful manager

Maintain student-centered working hours that enable safe access to the makerspace and adequate supervision of student workers

Project-oriented

Identify or create opportunities for academic collaboration across campus

Train, supervise, and mentor undergraduate student workers to gain confidence and competency

Lead or collaborate on a multi-disciplinary creative technology project based on candidate expertise and interest

Qualifications
Education required to ensure success in this position:

Bachelor’s degree in a computing, art/design, or engineering-related disciplines

Preferred: Master’s degree in Computing, Art/Design, or Engineering related discipline, or STEM pedagogy

Experience required to ensure success in this position:

Minimum of three (3) years of directly related experience in makerspace management, digital fabrication, STEM/STEAM education, innovation lab management, or a related field

Using and maintaining desktop fabrication and CNC equipment, especially 3D printers

Developing relevant digital fabrication workshops or maker education curriculum enrichment (K-12 or adult)

Working independently in proactive, service-oriented positions

Collaborating on multi-disciplinary “STEAM” (science, technology, engineering, art, math) projects

Supervising adults in a work setting

Proficient in desktop and mobile computing, and familiar with classroom technologies (projector, document camera)

Prior lab or studio management experience, especially in a makerspace

Detailed inventory management, including organizing materials, tracking supply usage, and purchasing

Special skills, knowledge and abilities:

Familiarity with makerspaces or student-driven innovation spaces, especially in academic (school/library) contexts

CAD modeling and 3D design software (Inventor, Tinkercad, OnShape)

FDM 3D printer operation (Bambu, Creality, Flashforge), including limitations and sustainable design

2D design or illustration software (e.g., Adobe Illustrator, Corel Draw, or Inkscape)

Understanding material and process selection for various fabrication needs and product design

Flexibility to meet and support people at varying levels of experience and comfort to accomplish creative vision

Project management, including scheduling, tracking personnel time & effort, and managing a budget

Adept using multiple operating systems (Window, Mac OS, Linux), cloud storage solutions (Google Drive Box), and working in an enterprise network environment

Additional art, design, craft, or technical skills to offer unique creative technology experience to students, staff, faculty

Human-centered design, especially with focus in accessibility, culturally responsive pedagogy, or trauma-informed teaching, and sustainability

License, certification, or registration necessary:

Willing to complete OSHA training

Opportunity to study towards Green Belt certification

Must be able to pass background check to work with minors

Computing, engineering or design pedagogy credits or certificates

Physical requirements:

Dexterity to manipulate fine pieces of equipment (in machine maintenance, repair, or training scenarios)

Lifting light loads (10-30 lbs)

Environmental conditions:

Indoors, may have some occasional high volume noise, high activity space

Ability to operate the following vehicles or equipment:

Access to a personal vehicle or have a driver’s license

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