Owning the implementation and polish of player-facing UI, the full-time remote Technical UI Designer will collaborate with UI/UX design, art, and engineering to create accessible and intuitive interfaces for the next game in the Subnautica franchise.
Key responsibilities
Own UI implementation from wireframe through final polish across all target platforms
Collaborate with cross-functional teams to deliver functional, performant, and visually polished interfaces
Optimize and debug UI/UMG and Blueprint issues to meet platform performance targets
Required qualifications
5+ years of experience as a Technical UI Designer, including at least one shipped Unreal Engine title
Proficiency with UMG, Blueprints, and Enhanced Input
Strong understanding of Unreal UI architecture and performance considerations
Experience implementing animated, responsive, data-driven UI components
Deep understanding of UI/UX best practices and game usability

Technical UI Designer
Virtual Vocations Inc · USA · Remote ·
- Job type:
- Full Time