StarCruiser Studio is seeking a Game Designer to shape player experience across future projects. You will work on mechanics, progression, balancing, encounter structure, player flow, and gameplay direction in close collaboration with engineering and production.
The role is open on a part-time or full-time basis depending on experience, availability, and project fit. You will design systems, document specs, prototype with engineers, test, and iterate to ensure engaging, readable, and motivating
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Gameplay Systems Designer - Shape Player Experience (Remote)
StarCruiser Studio · New York, NY, USA ·
- Pay:
- 70.000 - 110.000
- Job type:
- Part Time