Netflix is seeking a Technical Artist with a strong focus on animation to work on a new R&D game project. You will build and maintain an efficient animation pipeline for prototyping and production, collaborate with art directors and designers, and help record and integrate mocap data while evaluating Cascadeur, AI Mocap, and new workflows for rapid iteration.
The role requires cross‑functional teamwork, Unreal Engine proficiency, and a keen eye for game feel across mobile, PC, and console
#J-18808-Ljbffr

Technical Artist - Animation & Prototyping for Unreal Games
Netflix · Baton Rouge, LA, USA ·
- Pay:
- 65.000 - 95.000
- Job type:
- Full Time