We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
Position Overview
What we need: We are looking for an experienced Senior Producer to lead multiple areas and crafts, while also driving features from inception to completion. The ideal candidate is an adaptive planner and problem solver who can collaborate with development partners to create, track, and manage production schedules with clear, actionable goals. The Senior Producer will also partner with department leads and individual contributors to identify risks, manage feature scope, and ensure deliverables have proper sign‑offs and are completed on time. Working closely with studio and production leadership, you will drive consistent processes, team health, culture, and mentor the next generation of production talent.
Responsibilities
Production Management & Delivery: Act as the production leader for multiple features and/or departments, taking accountability for quality, upkeep, and timeliness of milestone deliverables from concept to completion.
Schedule & Goal Creation: Collaborate with area leadership and partners to create, organize, track, and manage feature and/or department schedules with actionable goals.
Risk & Scope Mitigation: Actively identify complex development, project, or personnel risks in a timely manner; suggest effective mitigation strategies and aggressively manage feature or scope creep.
Feature Ownership: Lead specific features from inception to completion as a Feature Owner, partnering with other producers to identify dependencies, eliminate bottlenecks, mitigate risks and ensure seamless execution.
Issue Resolution: Use a critical‑thinking mindset to identify, track, manage, and resolve project impediments daily by proactively providing solutions so that no residual thread slows team progress.
Team Communication: Organize and report project updates, feature statuses, and strategic vision clearly to the appropriate teams at the appropriate times, tailoring communication to each audience.
People & Staff Management: Provide day‑to‑day management, mentoring, and leadership to production staff, delivering actionable growth plans and regular feedback to direct reports.
Who you are
An Adaptive Planner & Doer: An opportunistic self‑starter who proactively identifies what needs doing and owns it, making tough, timely decisions to achieve project goals.
A Trusted Collaborator: A professional, respectful, and approachable diplomat who excels at building bridges, managing different personalities, and influencing without authority.
An Expert Communicator: Highly articulate, thorough, and direct in both written and verbal communication, with an ability to adapt your style across informal group discussions and formal meetings.
A Skilled Listener: Emotionally mature, self‑aware, and focused on understanding the crux of a situation and the concerns of those involved.
An Eye for Quality: Possess an expert eye for visual and functional quality, always pushing for excellence while knowing when “enough is enough.”
A Supportive Leader: Focused on setting up developers and producers with the tools, backing, and roles needed for ultimate success. Able to help developers and direct reports alike grow to their full potential.
Culturally Attentive: Attuned to team morale and culture, focused on creating a positive, equitable, and inclusive work environment.
Grounded in the Craft: Speaks the languages of game development, leads by example, and is always willing to “roll up your sleeves” when needed, understanding that the game’s interests come before any individual or group.
Level of Experience: 8–12 years of experience on a HD / AAA game development team. Live‑service experience is a plus.
Tooling: Minimum intermediate level JIRA experience paired with a strong understanding of Agile processes and how to adapt to game development realities.
The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per year. Base pay offered is based on market location and may vary further depending on individual factors such as job‑related knowledge, skills, experience, and other objective business considerations.
Benefits include medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation ranging from 15 to 25 days or eligibility for a discretionary time‑off program; up to 10 paid sick days per year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness‑related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
2K is an equal employment opportunity employer. 2K does not discriminate, harass, or retaliate against individuals based on any protected characteristic. If you have any questions about this policy, please contact hr-dataprotection@take2games.com for support.
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Senior Producer New San Mateo, California, United States
Thirtyfirstunion · San Mateo, CA, USA ·
- Job type:
- Full Time