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Game Industry Technical Artist / Visiting Assistant Professor in Game Design

Tech Artists · New York, NY, USA ·

Pay:
90.000 - 120.000
Job type:
Full Time

Overview
We are seeking a faculty member with professional experience in game development and technical art to teach undergraduate and graduate courses in game design, technical art, and interactive media.

Responsibilities

Teaching courses in Game Design and Technical Art

Mentoring student game projects and portfolios

Developing and updating course curriculum

Participating in departmental service and academic initiatives

Maintaining an active creative, scholarly, or professional practice

What We Are Looking For
Ideal candidates should have experience in several of the following areas:

Technical Skills

Unreal Engine 5

Unity

Technical Art workflows

3D modeling and animation

Digital content creation pipelines

Maya, Blender, Houdini, or similar DCC software

Virtual Production and emerging interactive technologies

Professional Qualifications

Experience shipping commercial, indie, or serious games is preferred

College-level teaching experience is a plus

Strong communication and mentoring skills

Ability to work collaboratively with faculty and students

The Company and the Mission
New York Institute of Technology is committed to preparing students for careers in the creative technologies through hands-on, project-based education.

Progress
The Game Design program continues to expand its curriculum and industry partnerships while supporting student game development, interdisciplinary collaboration, and portfolio development.

Faculty members work closely with students on:

Technical art production

Capstone projects

Industry mentorship

Emerging technologies including real-time rendering and virtual production

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