Partner Company is seeking a Gameplay Designer (Characters) to join a fully remote game development team based in Switzerland. You will shape combat mechanics, abilities, and character gameplay identity from concept through release, collaborating across disciplines to deliver balanced and polished systems.
The role emphasizes prototyping, iteration, and data-driven refinement, with autonomy and opportunities to impact a major project.
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Remote Character Gameplay Designer – Third‑Person Combat
Jobgether · Multiple locations ·
- Pay:
- 111.083 - 172.796
- Job type:
- Full Time