Incessantrain in the United States (California) is seeking a skilled Texturing Artist to create high-quality textures for characters, props, and environments. You will work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices.
Join a creative team and contribute to benchmark materials using Substance Designer, Substance 3D Painter, ZBrush, and Photoshop while collaborating with modelers, animators, and tech artists.
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Texturing Artist - PBR Mastery for Unreal Engine
Incessantrain · Rancho Palos Verdes, CA, USA ·
- Pay:
- 85.000 - 120.000
- Job type:
- Full Time