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Technical Artist

Itransition · New York, NY, USA ·

Job type:
Full Time

Requirements

Ability to implement UI designs in Unity so they work correctly across different screen sizes
Basic understanding of Unity rendering and performance fundamentals
Familiarity with Git and basic version control workflows
Experience with Unity animations
Ability to create and edit 2D art assets
Hands-on experience with VFX / particle effects
Nice to have

Basic knowledge or hands-on experience with 3D assets and workflows
Responsibilities

Implement art and UI assets in Unity, following existing guidelines and best practices
Work closely with artists and developers to integrate visual content into the game
Help optimize visuals to keep good performance on mobile platforms
Participate in fixing visual and performance issues related to assets
Use basic C# scripting to support technical art tasks
Work with shaders at a basic level, adjusting existing ones when needed
Apply programming fundamentals using C#, OOP principles, and basic software development practices
We offer

Projects for such clients as PayPal, Wargaming, Xerox, Philips, Adidas and Toyota
Competitive compensation that depends on your qualification and skills
Career development system with clear skill qualifications
Flexible working hours aligned to your schedule
Options to work remotely
Corporate medical insurance covering services of private and public medical centers
English courses online
Corporate parties and events for employees and their children
Internal conferences, workshops and meetups for learning and experience sharing
Gym membership compensation
5 days of paid sick leave per year with no obligation to submit a sick-leave certificate

Any questions?

Naira

hh@itransition.com