To support a creative team, the full-time Animator will hand-key animation assets, implement them into a proprietary game engine, and test animations while collaborating with various departments in a remote work environment.
Key responsibilities
Hand key in-game animation assets for humanoid and quadrupeds using Autodesk Maya and export them with the game exporter
Implement animations into the proprietary game engine and conduct testing to ensure functionality
Collaborate closely with other departments to ideate, conceptualize, and troubleshoot animation-related tasks
Required qualifications
Minimum 3 to 5 years of professional experience in animation within film, TV, or game development
Strong understanding of foundational animation principles
Proficiency in Autodesk Maya and experience with Perforce version control software
Familiarity with Unreal Engine, Unity Engine, and other relevant software tools
Ability to communicate and collaborate effectively with both animators and non-animators

Animator
Virtual Vocations Inc · New York, NY, USA · Remote ·
- Job type:
- Full Time