Freelance Concept Artist
As a Freelance Concept Artist, you'll play a key role in shaping the visual direction of our upcoming RPG.
Your focus will be on creating compelling character designs for heroes and enemies, following the art style guidelines of our project. Additionally, you will support the art team throughout production, providing concepts for props, environments and UI assets. You will collaborate closely with the Art Director, Game Designers, and production artists to ensure concepts are both visually inspiring and production-ready.
Your main responsibilities will include:
Design high-quality concept art for playable heroes, enemies, NPCs, and creatures.
Create supporting concepts for props, environments, weapons, UI elements, and other in-game assets.
Explore multiple visual directions through sketches, silhouettes, mood boards, color keys, and ideation.
Translate gameplay mechanics and design intentions into clear, compelling visual solutions.
Work closely with the Art Director to maintain a consistent artistic vision across the project.
Produce production-friendly concepts that can be efficiently translated into final game assets.
Iterate quickly based on feedback while maintaining a high artistic standard.
Collaborate with multidisciplinary teams, including artists, designers, and AI specialists.
Engagement type: This is a freelance, project-based role with flexible contract durations.

Freelance Concept Artist (Mobile Games)
Homa · New York, NY, USA ·
- Job type:
- Contract