Starform, Seattle Studio, seeks a Lead Game Designer to own content systems, progression, economy, and monetization for Metalstorm. You’ll shape early-game progression and live-ops tuning, partnering with the Creative Director to steer strategy and execution.
You’ll ship gameplay content—from modes to aircraft and abilities—while guiding content creation, tuning economies, and driving features from concept to live operations.
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Lead Game Designer: Systems, Monetization & Live Ops
Starform · Seattle, WA, USA ·
- Pay:
- 120.000 - 180.000
- Job type:
- Full Time