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3D Video Production Artist

Crew Training International · Memphis, TN, USA ·

Job type:
Full Time

Requisition #
03001002_COMPANY_1.1
Job Title 3D Video Production Artist
Job Type Full-time
Location Corporate - TN US (Primary)
Memphis, TN 37501 US
Category Operations
Job Description Purpose of Position This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.
Qualifications Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills)
Training and Experience 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist
Proficiency in industry standard 3D software for animation and modeling
Proficiency in video editing software
Experience in game engine(s)
Experience in animatic creation
Experience in 3D video production pipeline
Required Software Autodesk Maya or 3DsMax
Adobe Creative Suite
Unity (non-coding)
Other Preferred Software Substance Painter
Unreal Engine/ Meta Human
Source Control Systems (Plastic, Perforce)
Cascadure
General Skills Oral, written, and visual communication skills
Handle multiple tasks, be flexible with assignments, and meet deadlines
Collaborates well and can work with little to no supervision
Follow organization and naming conventions for file and project structures
Ability to troubleshoot technical issues, creatively problem-solve
Ability to research new ways of working to keep our team innovative and working smarter, not harder
Other Preferred Skills 3D soft surface/ character modeling
Rigging hard surface models
Rigging soft surface models
2D/ 3D FX skills
Game Engine Importing assets to game engine
Material setup
Lighting
Scene dressing
Prefab basics
Rendering image sequences in game engine

Portfolio Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.
Duties and Responsibilities Skills PreViz Skills Storyboarding

Ability to understand/ interpret script storyboards
Create story visuals for case study scenarios using 3d/ 2d mediums
Plan shots with animation needs and storytelling efficiency in mind
Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind
3D layout
Prep 3d scenes by set dressing and environment generation for animation projects
Prep 3d cameras to match storyboard visuals for final rendering
Animatics Combine and arrange storyboard visuals with audio tracks
Strong sense of story flow, timing, and pacing

3D Animation Animate 3d props, aircraft, characters, and 3d cameras
Animate with natural posing/gestures and the key principles of animation
Facial animation and lip syncing

Postproduction Skills Non-linear video compositing and editing to create animatics and videos
Organize, combine, cut, and arrange footage, image sequences, and audio
Strong eyes/ ears to spot animation errors, color correct, and fix audio
Strong sense of timing and pacing for story flow

3D hard surface modeling Create general props and technically accurate aircraft using reference
Clean, organize, and prep assets for game engine use
Create materials as needed, including texture maps and UV unwrapping

SUPERVISORY/MANAGEMENT RESPONSIBILITY None

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