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Socket is hiring: Graphics RTL Design Engineer in Orlando

Socket · Orlando, FL, USA ·

Job type:
Full Time

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU. As a member of Apple’s GPU team, you will develop power efficient, high performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.

Description
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to cutting edge microarchitectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with cross-functional teams in architecture, validation, modeling, and physical design.

Minimum Qualifications
Minimum requirement of BS degree

Preferred Qualifications

Strong understanding of computer architecture

Logic design, including simulation and debug

Understanding of timing analysis, and familiarity with synthesis, placement, and routing

Understanding of hardware performance

Ability to code using System Verilog HDL

Experience with scripting languages such as Python, Ruby, or Perl

Ability to work well in a team in order to be productive under aggressive product schedules

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