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Technical Artist Job at Meta Platforms, Inc. in Los Angeles

Meta Platforms, Inc. · Los Angeles, CA, USA ·

Pay:
$95,000-$152,000/yr
Job type:
Full Time

Responsibilities

Create and maintain a wide array of existing workflows and tools

Partner closely with art, engineering, user-experience, product management, and other teams to develop content in modern real-time environments

Design, manage and maintain the content pipeline from asset creation through deployment

Quickly innovate and solve issues with cross-functional teams

Ability to collaborate and iterate based on the team's evolving needs

Minimum Qualifications

Experience in game development, realtime rendering, or the tech industry

Experience with Scripting like Python, C#

Experience in character technologies

Familiarity with DCC tools such as Maya

Familiarity with game development engines such as Unity, Unreal

Experience collaborating on multi-disciplinary teams

Experience with real time asset implementation and optimization techniques

Experience communicating across team members including engineers, artists and production staff

Preferred Qualifications

Experience building tools, plug-ins and designing workflows for content production

Comprehensive understanding of how to build content for real time performance

Experience with animation system

Knowledge of emerging technologies & AI technologies

$95,000/year to $152,000/year + bonus + equity + benefits

Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.

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