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3D Modeling Artist

Incessantrain · Rancho Palos Verdes, CA, USA ·

Pay:
70.000 - 95.000
Job type:
Full Time

We're looking for a skilled 3D Modeling Artist to create production-ready models for characters, props, and environments. You'll apply advanced polygonal modeling techniques, create facial blendshapes, and collaborate closely with concept, animation, and technical art teams.

Main Responsibilities

Model simple to complex props, characters, and environments to a high standard

Create all types of blendshapes for complex facial expressions

Manage UV layouts efficiently using UDIM workflows for texture painting

Apply advanced knowledge of human and animal anatomy for accurate character modeling

Collaborate with concept artists, animators, and tech artists throughout production

Guide and review work of junior artists to maintain consistent standards

Qualifications Requirements

3-5 years of professional experience in 3D modeling (characters, props, environments)

Proficiency in polygonal subdivision modeling and sculpting tools (ZBrush, Blender, Maya)

Strong understanding of real-world proportions, scale, and anatomy

Experience with UV mapping and UDIM workflows

Bachelor's degree or equivalent in Art, Design, 3D Modeling, or related field

Nice to Have

Experience creating hard-surface and organic models

Familiarity with rigging requirements for character models

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