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Sound Designer Job at AGS - American Gaming Systems in Austin

AGS - American Gaming Systems · Multiple locations · Remote ·

Job type:
Full Time

The Sound Designer is responsible for handling all facets of game audio production, working as part of a creative game development team to design a superior quality gaming experience that is fun and engaging to our players.


Responsibilites



  • Designing brilliant sound effects, atmospheres and sonic textures that are tailored to each game’s theme and enhances the gameplay experience.

  • Composing original music in a broad range of styles and genres, including recording, mixing, and mastering as needed.

  • Create games with a diverse team of Game Designers, Artists, and Software Engineers.

  • Be self-motivated and proactive during a game’s production pipeline.

  • Receive and offer constructive feedback.

  • Contributing to process improvements to increase productivity and the sonic quality of our games.


Skills/Requirements



  • 3+ years of professional job experience in a related audio field.

  • Experience in audio design and development for video slot games.

  • Highly proficient in modern DAWs such as Pro Tools, Logic, Reaper, etc.

  • Highly proficient in the use of 3rd party plugins and virtual instruments such as (but not limited to) EastWest, Native Instruments, iZotope, Waves, etc.

  • Basic understanding of audio middleware tools such as FMOD and Wwise.

  • Designing and creating the overall soundscape of a game, finding equal balance of both style and function.

  • Creating rich, compelling musical motifs that bring life to the game and help better tell its story.

  • Experience in a variety of microphone position and recording techniques.

  • Experience in a variety of audio engineering techniques.

  • Ability to manage and deliver audio assets for implementation.

  • Work on multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.


Bonus Skills



  • Have excellent communication and organizational skills.

  • Able to exercise discretion and independent judgment with respect to matters of significance in a game’s production.

  • Experience developing in the Unity game engine.

  • Knowledge and experience using the C# scripting language.

  • Experience in version control such as SVN, Git, or Perforce.


Note: All offers are contingent upon successful completion of a background check


*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.


AGS is an equal opportunity employer.


Seniority level: Associate


Employment type: Full-time


Job function: Art/Creative and Engineering


Industries: Gambling Facilities and Casinos


Medical insurance


Vision insurance


401(k)


Disability insurance


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