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ZeptoLab is hiring: Generalist Artist in New York

ZeptoLab · New York, NY, USA ·

Job type:
Full Time

At ZeptoLab, we're looking for a Senior Generalist Artist to join our team, working across our established titles and new game projects.

This is a hands-on role for a versatile artist who is equally comfortable working across 3D and 2D, implementing their work in Unity, and shaping the visual direction of a game.

What You'll Do

Create, iterate and implement 2D/3D/UI assets, animations and VFX in Unity for mobile games

Help establish and maintain the visual style of new game concepts

Work closely with Game Designers and Developers from early prototypes through production

Turn gameplay ideas and design requirements into clear and effective visual solutions

Iterate rapidly based on gameplay feedback, performance requirements and player needs

Contribute your own visual ideas and proactively suggest solutions

Estimate, prioritise and plan your work to support fast-paced prototyping and production

What we're looking for

Strong experience in both 3D and 2D game art

Hands-on experience implementing art assets in Unity

Good understanding of mobile optimization and performance considerations

Strong understanding of composition, readability and visual hierarchy

Experience working on mobile games; Hybrid Casual, Casual or Hypercasual experience would be a plus

Experience with AI tools in the creative workflow or a strong willingness to explore and adopt new AI tools

Experience taking games or game features from prototype to production; shipped games would be a plus

A strong hands-on approach - you enjoy creating and iterating yourself, rather than focusing only on art direction or management

Ability to work independently, take ownership and make decisions in an environment with a high degree of autonomy

A fast iteration and prototyping mindset

Why this role is interesting

A highly hands-on and creative role with a lot of freedom, ownership and autonomy

The chance to work across 3D, 2D and Unity rather than being limited to one area of art

The opportunity to work on new game concepts from the very early prototype stage and see how they evolve based on gameplay and player feedback

As part of the recruitment process, we will need to process your personal data in order to review your application and communicate with you. You can find more information about how we handle your data in our Recruitment Privacy Notice at https://zeptolab.com/recruitment-privacy-notice.

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