Concept Artist (Environment – Visual Development & World Design)
The Donovan’s Venom (501c3 Nonprofit)
Department:
Interactive Media Studio (Game Development)
Location:
Remote
Position Type:
Volunteer Role
Reports To:
Video Game Art Manager / Art Direction Leadership
Position Overview
The
Concept Artist (Environment)
is responsible for creating visual designs and concepts for game environments, including landscapes, interiors, and world elements.
This role focuses on translating ideas into clear visual direction that guides 3D artists, designers, and developers during production.
Operating at the intersection of
art direction, environment design, and visual storytelling , this role is critical to shaping the look, feel, and atmosphere of the game world.
Key Responsibilities
Environment Concept Design
Create concept art for:
Landscapes
Environments
Architectural elements
Develop visually compelling and cohesive designs
Visual Development
Explore different visual directions and styles
Establish the look and feel of environments
Refine concepts through iteration
Composition & Layout
Design compositions that:
Guide viewer focus
Support gameplay and exploration
Create clear and readable scenes
Mood & Atmosphere
Use color, lighting, and design to:
Establish mood
Enhance storytelling
Create immersive visual tone
Reference & Research
Gather and use references to:
Inform designs
Ensure realism or stylistic consistency
Incorporate real-world or stylized inspiration
Production-Ready Concepts
Create clear and detailed concept art that:
Guides 3D modeling
Supports environment creation
Ensure designs are practical and buildable
Collaboration with Teams
Work with:
3D artists (asset creation)
Designers (gameplay alignment)
Developers (technical feasibility)
Ensure concepts align with production needs
Iteration & Feedback
Revise concepts based on feedback
Improve designs through iteration
Adapt to evolving project requirements
Style Consistency
Follow established art direction and style
Maintain visual consistency across environments
Documentation & Organization
Organize concept files and references
Maintain clear naming and versioning practices
Problem-Solving & Constraints
Adapt designs based on:
Technical limitations
Scope constraints
Balance creativity with feasibility
Continuous Improvement
Improve concept art techniques
Stay current with industry trends
Enhance visual storytelling skills
Volunteer Commitment Expectations
Estimated Commitment:
10-15 hours per week
Flexible schedule
Participation in art and development meetings required
Fully remote
Minimum Qualifications
1–3 years of experience in:
Concept art
Environment design
Visual development
Strong skills in:
Digital illustration tools (e.g., Photoshop, Procreate)
Understanding of:
Composition
Color theory
Perspective
Preferred Qualifications
Experience working on:
Game projects
Animation or visual storytelling
Experience collaborating with 3D artists
Experience in remote teams
Core Competencies
Concept Art & Visual Development
Creates clear and compelling environment concepts
Defines visual direction
Composition & Storytelling
Designs readable and engaging scenes
Supports narrative through visuals
Attention to Detail
Maintains quality and consistency
Produces production-ready concepts
Collaboration
Works with art, design, and development teams
Aligns concepts with production needs
Creativity & Adaptability
Explores new ideas and directions
Adjusts based on feedback
Problem Solving
Adapts designs to constraints
Balances creativity and feasibility
Work Environment
Fully remote
Collaborative game development environment
Creative and iterative workflow
Important Disclaimer
Disclaimer
This is a volunteer position and does not constitute employment. Responsibilities may evolve based on organizational needs.
As a 100% volunteer-led U.S. nonprofit organization, we may engage volunteers located outside the United States. International volunteer participation is subject to applicable U.S. sanctions and export-control requirements, data privacy and information-security requirements, background screening where appropriate, and confirmation that the volunteer’s country and assigned responsibilities have been approved by the organization.
We are onboarding individuals who are ready to contribute immediately.

Concept Artist (Environment - Visual Development & World Design) - Volunteer Rol
The Donovan's Venom · Lithonia, GA, USA · Remote ·
- Job type:
- Full Time