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New York Technology Partners is hiring: WebGL Animator in New York

New York Technology Partners · New York, NY, USA · Remote ·

Job type:
Seasonal

Our agency has been engaged to design and develop a post-purchase mobile digital experience for a major beverage brand's Summer 2027 campaign.

Activated via QR codes on specially designed cans, the experience is built to drive repeat purchases, capture first-party data, and position the brand as synonymous with summer by encouraging users to create spontaneous seasonal memories.

Technical & Platform Scope

Built as a custom front-end/UX experience, to be handed off for implementation on the client's global experience platform

Provisional Project Schedule & Planned Work

Working primarily with our Technical and Product Leads, you'll act as a key platform subject matter expert, helping ensure the team understands key technical requirements, identifies potential risks, and flags any feasibility concerns with proposed designs

Your role during this phase will be consultative, with expected hours of 10 per week

You’ll be asked to attend scheduled reviews and any external requirement calls, with timing shared in advance and availability confirmed for each session

Development Phase: Jan 4th – April 2nd

You’ll join the development team, lending your platform expertise to shape the technical approach and support the Tech Leads in guiding other developers through active development

Your role will be both consultative and hands‑on, with desired hours of 20 per week

Key milestones and meetings will be shared in advance with availability confirmed

If you’re not available for the full duration of this phase, let’s still talk — we’d welcome the chance to find a way to work together

Required Qualifications
Technical Requirements

Expert‑level Three.js experience, with a portfolio showing complex 3D web animations and interactive work

Solid grounding in 3D graphics fundamentals — lighting, materials, camera controls, physics, and animation loops

Proficiency with animation libraries such as GSAP, anime.js, or similar tools

Experience with React Three Fiber or other Three.js frameworks is a plus

Agency Experience (Critical)

2+ years in advertising, creative, or digital agencies building interactive campaigns and branded experiences

Demonstrated ability to turn creative briefs and design mockups into polished, production‑ready 3D web experiences

Experience working alongside creative directors, designers, copywriters, and account teams in agency settings

Comfortable under tight deadlines and rapid iteration cycles

Portfolio featuring work for brand campaigns, product launches, or interactive advertising experiences

Work Requirements

Available during EST hours for real‑time collaboration with internal teams and clients

Able to start immediately and commit to a focused one‑month engagement

Open to hybrid work in NYC or fully remote

Strong communicator with a habit of proactive project updates

Comfortable working independently while upholding agency standards

Responsibilities

Build and animate immersive 3D experiences using Three.js and WebGL for digital advertising campaigns

Translate design concepts and storyboards into interactive, high‑performance web animations

Optimize for performance, ensuring smooth frame rates across desktop and mobile

Collaborate with creative and development teams to iterate quickly on feedback

Deliver clean, well‑documented code aligned with agency standards and best practices

Ideal Candidate Profile
The ideal candidate is a seasoned WebGL animator who thrives in agency settings — someone who balances creative ambition with technical constraints, executes well under pressure, and brings a portfolio of standout 3D web work for recognizable brands. You’re comfortable stepping into projects already in motion, taking direction from creative teams, and delivering polished results on compressed timelines.

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