Bridging the gap between animation and engineering, the contract Senior Spine Animator will work remotely from LATAM to design fluid character and object animations, develop visual effects in Unity, and build dynamic 2D rigs while collaborating with cross-functional teams to enhance game aesthetics.
Key responsibilities
Design and produce fluid character and object animations, including complex pseudo-3D effects
Develop visual effects inside Unity to elevate overall game aesthetics
Oversee the end-to-end implementation of animation assets within Unity
Required qualifications
An exceptional portfolio showcasing relevant 2D character animation and technical rigging proficiency
Advanced rigging mastery in Spine or similar animation tools
Technical understanding of mobile performance optimization and asset preparation
Background in traditional animation or experience in Unity and Unity VFX
Strong creative problem-solving skills and experience thriving under fast-paced production deadlines

Virtual Vocations Inc is hiring: Senior Spine Animator in New York
Virtual Vocations Inc · New York, NY, USA ·
- Job type:
- Contract