To support a narrative-driven first-person game project, the remote Cinematic Technical Animator will design and implement cinematic systems, build animation content in Unreal Engine, and collaborate across disciplines to enhance storytelling and gameplay experiences on a 3-month contract basis.
Key responsibilities
Design and build scalable pipelines and tools for cinematic and narrative content
Implement character animation and troubleshoot issues directly within Unreal Engine
Collaborate with creative teams to create cohesive cinematic experiences while optimizing systems for performance
Required qualifications
2+ years of game development experience with hands-on implementation
Strong experience with Unreal Engine 4, particularly in Blueprints and animation systems
Multidisciplinary background in Technical Art/Technical Animation or Design with strong animation experience
Experience implementing animation in-engine, including Animation Blueprints and Level Sequences
Strong understanding of narrative timing, pacing, and cinematic storytelling

Cinematic Technical Animator Job at Virtual Vocations Inc in New York
Virtual Vocations Inc · New York, NY, USA · Remote ·
- Job type:
- Contract