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Not Specified is hiring: Senior Cinematic Animator - Freelance (Fully Remote) in

Not Specified · New York, NY, USA · Remote ·

Job type:
Contract

Bring characters and props to life in high-energy cinematic sequences for ambitious game productions.
Work in a fast-paced, globally distributed development environment with modern technologies.
Key Responsibilities:
Create, refine, and polish animation in Autodesk Maya and integrate it into Unreal Engine.
Collaborate closely with cinematic artists to choreograph dramatic action and storytelling.
Apply technical animation expertise including rigging, skinning, and motion-capture cleanup.
Requirements:
At least 5 years of professional cinematic animation experience in games or film.
Expert proficiency with Maya and Unreal Engine, plus a strong portfolio.
Strong technical animation knowledge and the ability to work independently.
4-month freelance contract with an immediate start.
Fully remote work with flexible schedule and CET core hours.
Collaboration with talented professionals and access to cutting-edge game technologies.
Not Specified

The company is a game development studio working on high-profile, ambitious titles. It operates as a fast-paced, globally distributed team that values diversity and collaboration.

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