Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer to create and implement real-time audio systems for cutting-edge titles. You will work closely with audio programmers and other sound designers to translate creative vision into playable audio features, blending interactive and linear sound design with industry-best practices.
Requirements include 3+ years in game audio, proficiency with Lua/Python or Blueprint, and strong knowledge of DAWs and audio engineering concepts.
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Sledgehammer Games is hiring: Real-Time Game Audio Designer in San Mateo
Sledgehammer Games · San Mateo, CA, USA ·
- Job type:
- Full Time