As a contract Viewmodel Gameplay Animator, the successful candidate will create polished first-person weapon animations to enhance gameplay clarity and impact, collaborating with various teams in a remote work environment.
Key responsibilities
Create first-person weapon animations, including firing, reloads, and melee interactions
Collaborate with cross-functional teams to address creative and technical challenges
Implement and debug animations within the game engine to ensure high-quality production
Required qualifications
3+ years of professional animation experience, with at least 1 year in game animation
Strong understanding of animation fundamentals, particularly in human movement and weight
Advanced proficiency in Autodesk Maya and experience with animation implementation tools
Ability to work collaboratively in a fast-paced development environment
Experience with at least one shipped game title is preferred

Virtual Vocations Inc is hiring: Gameplay Animator in New York
Virtual Vocations Inc · New York, NY, USA · Remote ·
- Job type:
- Contract