Workingames seeks an Advanced Technical Animator for contract work in Austin, TX. You will shape scalable runtime animation systems in Unreal Engine and drive data-driven frameworks for layered gameplay.
Responsibilities include facial animation, IK, clothing/hair sim, and cross-DCC pipelines. You’ll develop tools (Python, MEL, C#, C++) and mentor teams while optimizing performance for AAA-quality real-time content.
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