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Unreal Gameplay Engineer: Player-First Systems

Cloud Chamber · Novato, CA, USA ·

Job type:
Full Time

Cloud Chamber is seeking a Gameplay Engineer to bridge the gap between technical execution and creative vision, ensuring player-centric gameplay is impactful. You will work closely with a talented team to craft immersive gameplay systems that support the creative ambitions of BioShock.

The role requires strong C/C++ skills, 3D Math knowledge, and experience with Unreal Engine technology. Join us in creating evocative and meaningful gaming experiences.

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